Good Game, but
Tick-tacks don't register well AT ALL. That was incredibly frustrating.
This game is fantastic and a great representation of what Colecovision was like. For those that don't understand the controls, have you ever seen a Colecovision controller? It has a number pad with an analog stick. It makes a lot of sense if you've actually played a Colecovision.
The purple guy sounds like Liquid Snake from Metal Gear.
Fun but glitchy.
I encountered a glitch. While crouching in the elevator, I died from the machinegun guy. The player never respawned.
Great, but the random level generator threw me a dick move D:
I got two jumps in a row with no room to make another ramp in between.
I liked it, but I ended up using the grenade launcher a lot due to many enemies having them ^_^
Also, my mac has 4gb of RAM and took a serious performance hit even on lowest.
It was a very generic -and short- escape game. It wasn't bad, though. It was pretty fun. I never died in it and I solved it in about ten minutes. Nothing much to improve other than make the art a little more detailed. I can barely tell what things are sometimes. It was fine. 8/10.
-<><Review Request Club><>-
This looks professional. If this were in 3d it would be something that I would expect to see in a museum.
Very nice game!
Great game, great concept. But seriously person loooong below me. Atari? Ffs have you ever seen Atari? This is def. 8-bit Mario.
Get working on that XML though. You might want to add a "Ding" every time a new message appears.
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